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Bandit Scout Skulk
Bandit Scout Skulk
Campaign Adversary
ADVERSARY: Bandit Scout (Mesa Guard)
Description: A hardened steppes survivor, skilled in stealth and tracking. This particular scout is tasked with guarding a hidden approach to the mesa known as the “Hidden Hand,” ensuring no unauthorized individuals reach a secret location.
Statistics
- Tier: 1 Skulk
- Motives & Tactics: Observe approaching parties, warn allies, ambush if advantageous, defend the mesa’s hidden path
- HP: OO (4/8)
- Stress: O
Combat
- Short Sword: Melee, Very Close - 1d6 + 2 physical
- Description: A swift, practiced strike.
- Difficulty: 12
- Special: Advantage if attacking from stealth.
- Shortbow: Ranged, Far - 1d4 + 2 physical
- Description: A quick shot from a hidden position.
- Difficulty: 12
- Special: Can attempt to Hide immediately after attacking (requires successful Stealth check, DC 12).
- ATK: +2
- Features
- Steppes Survivalist: (Passive) Advantage on Stamina checks in desert environments.
- Mesa Tracker: (Passive) Can’t be surprised within 1 range of the Mesa.
- Surprise Attack: (Action) Make a stealth attack with Finesse (DC: 10)
Rewards
- Stolen Supplies: The Bandit Scout carries a small pouch with rations and a waterskin, enough to replenish one PC’s depleted supplies.
- Mesa Passphrase: Upon defeat, the Bandit Scout may reveal a passphrase or signal that allows passage to a hidden path up the mesa.
This phrase grants access to Hidden Path to the Mesa Summit
. - Crude Map: The Bandit Scout carries a roughly drawn map of the area, highlighting a hidden spring or cave near the mesa.
The map leads to Mesa Oasis Cache
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This content is part of the Daggerheart campaign setting.